
Vray renders full#
I’ve linked the VR viewers used in this tutorial below:Įnjoy and be sure to check out my full UE4 course and other free tutorials. In our forum, you can read more about the transition and how we think this is going to be great for the product and for customers. You can also use the incredibly simple GoPRO VR Player for instant viewing on your PC. The new official V-Ray for Cinema 4D product page at will be your new destination to learn about updates and see what new features are coming to V-Ray for Cinema 4D.
Vray renders Offline#
Just upload your render and it’ll create a downloadable HTML package containing all the files for online or offline viewing in a browser. If you’d like to post this spherical render on your website or send it to the client for viewing inside a browser, you can use the free Marzi PANO web tool.

This is an actual panorama camera made by Ricoh. Go to the Details panel, scroll down and enter the Camera make as RICOH and the model as RICOH THETA S.After saving your render on your hard drive, right-click the file and open its properties (For Windows systems).This is because Facebook relies on the metadata of a picture for identifying spherical panoramas taken with 360 cameras. In order to share this 360 spherical render on Facebook, you’ll need to change the metadata embedded with your picture. Because of the massive render dimensions, you might want to go easy on the details in the scene and the rendering samples.

Just setup any render elements for post processing work and hit the render button. In the Camera rollout of the VRay Render Setup tab, set the type to Spherical with an override FOV of 360.You want the width to height ratio to always be 2:1 and a minimum of 6000 pixels wide for best results. Open the Render Setup dialog and set the image dimensions to 6000×3000.Make sure the camera target and camera are at the same height and the view is level with the floor.Insert a VRay camera into the scene and place it in the centre of your scene.
Vray renders how to#
In this tutorial you’ll learn not just how to setup VRay for rendering such shots, but also on how to edit the picture metadata and integration with some fabulous free VR viewers. Instead, your spherical 360 shot will allow you to cover every view you might have wanted to render separately.īut rendering a 360 view isn’t the hard part, you also need to make it easy for everyone to explore. You don’t need to fuss over choosing limited camera angles to render. Spherical Panoramas can be super helpful in showcasing any interior space, since they allow the viewer to explore the space for themselves. This system also has a vapor chamber to enhance performance: something that’s crucial for rendering activities. How to Render 360° Spherical Panoramas in VRay I’m veering towards the DELL XPS 17 with the i7 processor, 16GB of RAM, a 1TB SSD and a NVIDIA GeForce RTX 3060. I always knew an i7 was the starting point anyway, but obviously you need to build the rest of the spec around this. I’m going to purchase a better spec laptop to do more tests because realistically, if my target audience is serious about creating high quality renders using V-Ray, I need to educate them when it comes to the sufficient spec. I was hoping for between 3-5 but alas, it wasn’t meant to be.
Vray renders pro#
I decided to render the same scene using my MacBook Pro i5 with 8GB of RAM and an Intel Iris graphics card. It has a dual Xeon processor (5 years old), and has a NVIDIA graphics card with 64GB of RAM. This scene was rendered in one hour using my custom built PC.

So I’m trying to establish a benchmark in terms of render time and hardware requirements. The 5SRW (5-Step Render Workflow) is a methodology that enables you to learn the features of the extraordinary V-Ray rendering engine in a practical and structured manner, following the logic of a photographic approach. I’m doing A LOT of testing at the minute in preparation for my new 3D courses on the SketchUp Hub which will include photo-real rendering (V-Ray). Here’s a pretty nice photo-real render I recently created via SketchUp and V-Ray.
